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UnityException: GetRegistryStringValue can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Donโ€™t use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.

๊ฐœ๋ฐœ์ค‘์ธ ๊ฒŒ์ž„ ๋นŒ๋“œ๋ฅผ ๋ฝ‘์•„์„œ ํ…Œ์ŠคํŠธ ํ•ด๋ณด๋ ค๊ณ  ํ–ˆ๋”๋‹ˆ ์ด๋Ÿฐ ์—๋Ÿฌ๊ฐ€ ๋œจ๋ฉฐ ๋นŒ๋“œ๊ฐ€ ๋˜์ง€ ์•Š์•˜๋‹ค.

์ฒ˜์Œ์—” ์—๋Ÿฌ ๋กœ๊ทธ์—์„œ main thread๋ผ๊ณ  ํ•˜๊ธธ๋ž˜, ๋น„๋™๊ธฐ ํ•จ์ˆ˜๋ฅผ ์‚ฌ์šฉํ•˜๋ฉด์„œ ๋ฌธ์ œ๊ฐ€ ์ƒ๊ฒผ๋‚˜ ์ƒ๊ฐํ•˜๋ฉฐ ์‚ฝ์งˆ ์ข€ ํ–ˆ๋‹ค.

๊ทธ๋Ÿฌ๋‹ค Build Setting ์ฐฝ์—์„œ Windows, Mac, Linux ๋ฅผ ์„ ํƒํ•˜๋ฉด ๋œจ์ง€ ์•Š๊ณ 
Android ๋ฅผ ์„ ํƒํ•˜๋ฉด ์—๋Ÿฌ๊ฐ€ ๋œจ๊ธธ๋ž˜
Android ์„ธํŒ…์ด ์ž˜๋ชป๋˜์—ˆ๋‚˜๋ณด๋‹ค๊ณ  ์ถ”์ธกํ•  ์ˆ˜ ์žˆ์—ˆ๋‹ค.
์ด๊ฒƒ ์ €๊ฒƒ ๋“ค์‘ค์…”๋ณธ ๊ฒฐ๊ณผ ์ด์œ ๋Š” ๊ฐ„๋‹จํ–ˆ๋‹ค.

JDKError

์บก์ณ์—์„  ์ฑ„์›Œ์ ธ์žˆ์ง€๋งŒโ€ฆ JDK ํ•ญ๋ชฉ์ด ๋œฌ๊ธˆ์—†์ด ๋น„์›Œ์ ธ ์žˆ์—ˆ๋‹ค. ;;
๋‹ค์‹œ ์ฑ„์›Œ์ฃผ๋‹ˆ ์ž˜ ์ž‘๋™ํ•œ๋‹ค.


์ด์Šˆ ๋ฐ ๊ณต๋ถ€ํ•œ ๊ฒƒ์„ ๊ธฐ๋กํ•ด๋‘๋Š” ๊ฐœ์ธ ๋ธ”๋กœ๊ทธ ์ž…๋‹ˆ๋‹ค. ๋Œ“๊ธ€, ํ”ผ๋“œ๋ฐฑ ํ™˜์˜ํ•ฉ๋‹ˆ๋‹ค ๐Ÿ™‚

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